As Stu and I feared from looking at the German sides war record (ranked 147) they were good. Within 1 hour 30 mins all their players were on. It seems for us there were time lag issues over when planets were showing as taken which meant at times they retook when game notified we had just taken. Result some people attacked when we did not have planets.

Only chance now is Stu to hold out last uplink, and for US players to wait till Germans sleep and they can pound their bases after having taken back planets. Hopefully Val and Luko will read this post. And WRD2.

Please use comments to liaise with each other. Good luck!

Deutsche_Helden Recon

We have been matched with a tough attacking squad that usually win and score in the 40s. Without Tako it’s going to be easy to run out of time before 100%. The good news is I only rate 4 of their bases as A class. Key thing, deploy to get all buildings, use Yavin to destroy bunched turrets in one hit or take out shield and squad centre. We have Dandoran so do not go in with loads of medics (1 or 2 most if at all). Vehicles will have extra power attacking just be sure not too slow to cover whole base with what you deploy.

We will do wave attacks while we hold all three planets – this will be tough because I expect as a German side they will be on at start taking them at same time. Key thing is us coordinating together, and denying them holding Yavin and Tatooine at the same time when they attack.

Ideally Luke (who is on Tatooine), TNT, Val, Tango, Kiks, Roger and myself (hopefully just Dandoran lv9) will look out for planets to help with wave attacks. My plan is for us to use one attack to retake a planet and save remaining 2 to help with wave attacks.

[Edit cup has said they will help with planets]

Hopefully they take all planets first. Plan would be someone takes Tatooine back first. When they start to retake Tatooine quickly take Yavin. In a planet war key here is get one star on planet then end quickly so enemy cannot have 3/3 planets when they try to attack again.

Once we have at least 4 attackers on, we will do our first wave attack – get all 3 planets, then attackers hit players. We coordinate when to hit – so please watch chat. Please be on at start, though if need troops donated to sq centre be on earlier so we are ready to rock at the drop of a hat when war starts.

Please say in chat when you will be ready for second attack. If you will crystal rush to be ready feel free to book three targets below in comments. Otherwise state first target in comments so you can prepare. Key thing: go for a layout you normally ace. Eg I love enclosed square bases as I go in with heavies but I’d rather let someone with jets cover a spreadout base.

It will be easy to run out of time while having had enough troops to have got 100%. So be sure to deploy what is quick and cover all the sides and corners. Remember we don’t have Tako to make short work. Tatooine works well with vehicles, key is use Yavin one hit b Wing to get rid of bunched turrets so troops destroy buildings.

Some level 10s will have to coordinate I expect for wave attacks later on. Our normal tactic is to try and get 45 or over 40 quick as possible so we go on planet take back only.

If Germans wait for us to take planets first we will try and get a big wave in so most attackers get first attack in quickly.

This will be tough, and it could literally be a few uplinks in it even with both sides bringing their A game. On R3S have WRD2 and Qui as main attackers. Apart from Tango [and cup] the other [4] from ORR will be main attackers. That allows for 18 base attacks and 27 for planets/last few uplinks to tidy. Of course planet attackers can look to attack if we have the advantage – planet attackers mentioned above please ask first before attacking a player because I do not know till we play how it will be to liaise with ORR. We might need your attacks to help the other level 10s.

Key thing when we do wave attacks – get planet at same time and attackers ready to go as soon as have planets before they have a chance to take any back.

Prepare for war and may the force be with you commander.

Targets Booked

This is no substitute for checking comments, just to make life bit easier.

Wurst – booked by Qui

Tommez – booked by Blue 5

Zeden- booked by Stu

Squad War As Usual Weekend Sat 27-Mon 29

As in previous post, we have guests from OuterRimRioters. Welcome to Rebel3Squad. Hopefully this will lead to meet ups for squad wars, or even a merger.

Plan is Squad war matchmaking as usual 6PM London time Saturday 27th January, attack phase commencing 6PM Sunday 28th (exact start depends how quickly matched).

From ORR: Stu, Iceman, Kanixaco, Dekin13

R3S: Sarjo, WRD2, Qui, Val, TNT, kiks, Ferguson, Luke, Kenway, Luko, then either Nemisis or Roger.

Please let me know if you can make it, if not, and what time. That will let us know who can be planet takers, wave attackers and late guards for planets. Also, if not using crystals please state in the game say when ready for next attack.

If I have missed anyone out please do say in comments.

To let ORR members know I will do a recon post on enemy squad for Saturday morning London time, which will give you an idea how we execute wars.

Weekday Squad War With Another Squad And Our Own Weekend

A player from the OuterRimRioters has come proposing a merger. As we are ranked 600 and them in the 1000s suggested they come to us. Stu’s suggestion to this is a few of them come over to us and war.

They usually do Squad Wars 9-10PM Central Time. So what I need to know is who is available, and what days of the week?

Even if we don’t merge, I hope minimum we can have a reciprocal arrangement where we do a war in one Squad, and then in the other one.

Do let me know in comments here your availability. We can also look to do our normal time Squad war matchmaking starting Saturday 6PM UK time – so let me know on that too as we can show them how we war.

The Future

After nearly twenty days absence my hope that Fundin and King would return after the holidays is looking doubtful. Fundin, if you do read this thank you so much for leading so many squad wars at the weekend. It meant I could devote time and energies to my brother more, and that of itself is priceless.

Three accounts down (as Fundin had Planetbuster) we do not have the numbers to compete in squad wars and we cannot afford to have no active accounts in with how matchmaking works.

So we need to advertise on the forums and possibly see if there is a band of veteran players who are looking to play squad wars. At the moment only two people that have joined are not high enough level nor communicative enough to help.

I am playing heroic defences, hoping developers at some point sort out the mess they created by having guard defences. I am more actively playing DomiNations which a few of us are on (Rise Again Clan) and Star Trek Timelines (USS-R3S) the later of which has 50 active players. You are more than welcome to join there. I really do recommend DomiNations as you can go a week before being attacked meaning you get to keep resources to upgrade while events are not the grind they are on SWC.

We shall see how things go on SWC. Think coming up to the third year of the squad existing. Which is a good run. We have been here before, so this is more Empire Strikes Back while we await … The Return of The Jedi.

No squad war this weekend

Holiday season is nearly over and with his sterling work over 2017 leading squad wars Fundin deserves the break he has had. Hopefully both he and King will return next week.

I have changed requirements to join squad to 500 medals. Hopefully with The Last Jedi film we will find eager players who want to play squad wars and fit in with our winning tactics.

So so please advertise on the forum, find a Star Wars fan you know that might enjoy playing the game.

Hope you all had a Merry Christmas and will have a Good 2018!