I am playing SWC less these days, just defending and keeping resources ticking. Still coming on each day, and reading chat. I have had my fill of busting a gut to get a unique unit to level 10 only to find it superceeded by a unit we can all improve relatively easily. Plus the incompetence which meant we could not play squad wars for weeks, and a ruined matchmaking system which means we are not paired correctly when we could. Also, having upgraded my base to max, not really the same thrill to keep attacking.
I have started playing DomiNations (from the makers of Rise of Nations) which is a build base fight bases like SWC, where progress is through epochs starting from Stone Age to the Space Age. Key differences which improve the gameplay:
Any troops that survive a battle are immediately available for the next battle.
If you do lose some troops or al of them, and want to use same loadout again, at touch of one button what you need will start to be trained for you.
[you can save three layouts of your base and in addition a fourth for war events, and leave unfinished to come back to later providing one of the layouts is complete. With an easy copy and paste option of existing layouts to tinker with!]
There are five stars for total victory, one of which will mean defeat for your base and a peace treaty protection period. Result is your base does not lose loads of resources, making easier to save resources to upgrade things. And if you want a win, variety of ways you can go for it.
You have many nations to chose from with a wide variety of attributes to suite your style of playing. You can chose to change nationality at any point.
You get tactics which become more advanced as you progress through the epochs. You start with a timed ability to redirect all your units to move to a certain place after being deployed. No more fate dictating where troops happen to go!
You can challenge other members of same alliance to a friendly attack on your base where no one loses troops or resources. Good way to replay attack and defence tactics.
Could go on, but I can see why this game has made over $100 million since it’s release. I like its fun and quirky aspect too. A serious game which does not take itself too seriously, while ensuring gameplay is better than most.
The clan I have created is called Rise Again. TNT and Qui have joined so far. I hope others will take a look at the game. There are war events which do not seem to require us to be on at same time, only to attack within a certain time period. Once a few more of us are on, we can look at doing that.
At the very least, it is something to do while waiting for star command to train and droideka to repair in SWC. I also hope rather than anyone just giving up on SWC as in past, they have another game while keeping with the same band of brothers which is why so many of us have stuck with SWC for so long.